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Mad Ghost/0331 .

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Joined: 28 Dec 2007 Posts: 1861
 Location: Mundelein, IL (North of Chicago)
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Posted: Mon Nov 17, 2008 6:35 pm Post subject: Soviet Surface Combatants |
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Destroyer Leader Tashkent
thoughts?
_________________
An appeal to fear never finds an echo in German hearts.
Otto von Bismarck
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Tiornu Naval Historian
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Joined: 14 Jan 2008 Posts: 664

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Posted: Mon Nov 17, 2008 6:40 pm Post subject: Re: Soviet Surface Combatants |
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Mad Ghost/0331 .

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Joined: 28 Dec 2007 Posts: 1861
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NeuralDream
Away for a day. See you Wednesday morning.
Joined: 22 Dec 2007 Posts: 5585
 Location: London, UK
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Posted: Mon Nov 17, 2008 7:10 pm Post subject: |
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Yup. Apart from the spelling mistake, it looks good. I wouldn't use the uniquely tough ability, because I dislike it, but that's just me. Also, maybe it qualifies for a fifth torpedo. Maybe not. _________________
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Mad Ghost/0331 .

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Joined: 28 Dec 2007 Posts: 1861
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NeuralDream
Away for a day. See you Wednesday morning.
Joined: 22 Dec 2007 Posts: 5585
 Location: London, UK
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Posted: Mon Nov 17, 2008 7:13 pm Post subject: |
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Maybe Destroyer Leader instead of Flotilla Leader, where the destroyers get some different bonus or the flag bonus is limited to +2. I think something is needed to differentiate this destroyer leader to the flotilla leader cruisers. _________________
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WarHighlander

Joined: 31 Jul 2008 Posts: 80
 Location: Sacramento, CA
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Posted: Tue Nov 18, 2008 12:58 am Post subject: |
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Switch Main Guns to 5/5/4
Armor 2/8/2
ASW 4 (Which you seem to have completely forgotten)
Add High Speed Run
9 points is fine.
Delete other special rules. Flotilla Leader too powerful for a Destoyer. |
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NeuralDream
Away for a day. See you Wednesday morning.
Joined: 22 Dec 2007 Posts: 5585
 Location: London, UK
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Posted: Tue Nov 18, 2008 1:06 am Post subject: |
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Are you sure she had depth charges, Highlander?
You are right about High-speed run. _________________
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Tiornu Naval Historian
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Joined: 14 Jan 2008 Posts: 664

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Posted: Tue Nov 18, 2008 2:19 am Post subject: |
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| She had depth charges on the centerline between the mine rails. No active sonar. |
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RAEVSKI .
 SOCCEROO FEVER
Joined: 16 Jan 2008 Posts: 2796
 Location: BRISBANE AUSTRALIA
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Posted: Tue Nov 18, 2008 2:22 am Post subject: |
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Hooray a a target for the Black sea fleet. _________________
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Mad Ghost/0331 .

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Joined: 28 Dec 2007 Posts: 1861
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Posted: Tue Nov 18, 2008 12:38 pm Post subject: |
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| Tiornu wrote: | | She had depth charges on the centerline between the mine rails. No active sonar. |
should she have an ASW rating if she has no sonar? how effective can she be at hunting subs?
and she has to have something for the destroyer leader part of her design. _________________
An appeal to fear never finds an echo in German hearts.
Otto von Bismarck
http://riversidegaming.myfastforum.org/forum3.php |
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NeuralDream
Away for a day. See you Wednesday morning.
Joined: 22 Dec 2007 Posts: 5585
 Location: London, UK
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Posted: Tue Nov 18, 2008 2:20 pm Post subject: |
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I never managed to find a satisfactory representation of Destroyer leaders. That's why there is no destroyer leader in the forumini navies. I had left it for future work. _________________
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Tiornu Naval Historian
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Joined: 14 Jan 2008 Posts: 664

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Posted: Tue Nov 18, 2008 2:45 pm Post subject: |
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| Quote: | | how effective can she be at hunting subs? |
There were lots of ships used in ASW that lacked active sonar and got by with hydrophones only. I have not seen a study quantifying the difference. |
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Mad Ghost/0331 .

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Joined: 28 Dec 2007 Posts: 1861
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Posted: Tue Nov 18, 2008 3:45 pm Post subject: |
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| NeuralDream wrote: | | I never managed to find a satisfactory representation of Destroyer leaders. That's why there is no destroyer leader in the forumini navies. I had left it for future work. |
the future is now!!
how about adding a torpedo die or two... or increasing torpedo range, like a range 3 torpedo.... just throwing ideas out there. _________________
An appeal to fear never finds an echo in German hearts.
Otto von Bismarck
http://riversidegaming.myfastforum.org/forum3.php |
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WarHighlander

Joined: 31 Jul 2008 Posts: 80
 Location: Sacramento, CA
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Posted: Fri Nov 21, 2008 10:33 pm Post subject: |
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Soviet destroyer torpedos didn't have a particularly long range in WWII.
533 mm (21") 53-39
10,940 yards (10,000 m) / 34.0 knots
While the French destroyers like the Le Terrible had:
55 cm (21.65") 23DT, Toulon
14,200 yards (13,000 m) / 35 knots |
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WarHighlander

Joined: 31 Jul 2008 Posts: 80
 Location: Sacramento, CA
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Posted: Sat Nov 22, 2008 12:33 am Post subject: |
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| You could drop it down to ASW 3, but then it would probably need to be lowered to 8 points if you incorporate the other changes I suggested. |
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RAEVSKI .
 SOCCEROO FEVER
Joined: 16 Jan 2008 Posts: 2796
 Location: BRISBANE AUSTRALIA
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Posted: Sat Nov 22, 2008 12:50 am Post subject: |
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| Tiornu wrote: | | Quote: | | how effective can she be at hunting subs? |
There were lots of ships used in ASW that lacked active sonar and got by with hydrophones only. I have not seen a study quantifying the difference. |
Axis subs in the Black sea were really not under much threat. Soviet ASW was not good.
I would go ASW 2 or 3 at most. Remembering that all subs in the Black sea were coastal Hull 1 types. _________________
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Mad Ghost/0331 .

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Joined: 28 Dec 2007 Posts: 1861
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Posted: Wed Dec 03, 2008 12:02 am Post subject: |
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how do we feel about this one?
I am not totaly in love with not recognizing the amount of punishment she sustained, but... _________________
An appeal to fear never finds an echo in German hearts.
Otto von Bismarck
http://riversidegaming.myfastforum.org/forum3.php |
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swarbs .
 Nothing but Rum, Sodomy, and the Lash.
Joined: 23 Dec 2007

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Posted: Wed Dec 03, 2008 12:27 am Post subject: |
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How about making your destroyer leader SA into a surface equivalent of wolfpack, "If you control 2 or more destroyers, each destroyer gets +1 die when making torpedo attacks." or something like "Each local or adjacent destroyer at the end of the movement phase gains +1 die to torpedo attacks."
It makes more sense to me that a flotilla leader would make each destroyer around it a little better, rather than having it's escorts make it a little better. Plus, 5 is a lot of destroyer torpedoes.
There are always other choices for sa's about resiliency too: survivor, determination, damage control. Speaking of options, there are plenty for speed too: lead the attack, flank speed. _________________
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Mad Ghost/0331 .

 Silver-Rated Trader
Joined: 28 Dec 2007 Posts: 1861
 Location: Mundelein, IL (North of Chicago)
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Posted: Thu Dec 04, 2008 7:01 pm Post subject: |
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| swarbs wrote: | How about making your destroyer leader SA into a surface equivalent of wolfpack, "If you control 2 or more destroyers, each destroyer gets +1 die when making torpedo attacks." or something like "Each local or adjacent destroyer at the end of the movement phase gains +1 die to torpedo attacks."
It makes more sense to me that a flotilla leader would make each destroyer around it a little better, rather than having it's escorts make it a little better. Plus, 5 is a lot of destroyer torpedoes.
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I had ment for it to read as the die gain is one per ship, for a maximum of three ships, in other words, three ships would each gain one die.
Is that what you ment as well?
| swarbs wrote: | | There are always other choices for sa's about resiliency too: survivor, determination, damage control. Speaking of options, there are plenty for speed too: lead the attack, flank speed. |
could you sugest a specific SA for both cases? _________________
An appeal to fear never finds an echo in German hearts.
Otto von Bismarck
http://riversidegaming.myfastforum.org/forum3.php |
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